There are no stat checks when it comes to persuasion. Second, even if the peaceful approach gave more XP, you would still feel like you had to kill them because there would still be XP on the table. Investing in this skill increases the range you can move objects via telekinesis by 4 meters per point. like bow vendor in driftwood, pet featherfall, etc. unlike BG3 where results vary based on a roll of the die, in DOS2, you either meet the required flat persuasion score, or you don't. You can: a) Be a lizard. Then, I tried to give exactly 350 gold to Han and Samadel, the little boy and adult lizard woman standing outside the stateroom door, and giving them this. I had a ton of body parts that I was hoarding from Act 1 and by the time I got around to eating them in act 2 they no. 26% and so on. Personally I love both games, each are superior in their own way in my opinion. However, at the Elf Temple, I send my character with max persuasion (along with any persuasion augmenting items) to talk to Gareth. For each guy, you run around all the npcs, and steal. It's almost always the character that initiated a dialogue. ===== ABBREVIATIONS AND MAP LINK : WP = waypoint. There also is the chest piece of the act 1 Captain's set. I think 6 is the max ever needed, and most are 5 needed, along with a high stat dialouge choice. 000 XP; Save Paladin Cork and Kill Magister Trippel: 6. Use Hydrosophist skills such as Hail Strike , Ice Fan, or Winter Blast to exploit this weakness. Pathos appeals to an audience's sense of anger, sorrow, or excitement. Level 1: Increases base Attitude with strangers by 5. Then. Characters can be customized with 3 additional attribute points at the start and acquire 2 more points per level. Act one: 20% of game. Lucky charm, while not being amazing, gets you way more gold than you are going to save by identifying items yourself instead of going to a vendor. Have a character that delivers all kinds of buffs your party might need. You can pass the persuasion check to ask Grog to lower the bridge tolls. Level 3: 8,000. . Essentially: 2 persuasion should do the trick. DOS2 Guide. It says that Persuasion only increases your stat by 4 per level so Lv5 Persuasion will increase the stat you're trying to use for conversation by 20. A summoner/dps hybrid can't compete with a, say, full necro with maxed out warfare, scoundrel and 2h. What is the max persuasion Divinity 2? Every level of Persuasion increases the base attitude of an NPC by 5 points, each of which equals 1% of trading discount, upto a maximum of 100 attitude. Divinity: Original Sin 2 > General Discussions > Topic Details. With BG3, you can have a ton of modifiers and still crit fail and have an outcome you didn't expect. Same goes for most other civil abilities. But, if a character has a Persuasion(CHA) higher than +10 (I've seen +13 at level 12) then you don't need to buy full Attitude, just 40. It is based on which line of reasoning the character you're talking with would find the most persuasive. Divinity Original Sin 2 Wiki has all information. There is no point in "saving for later" - that "later" never comes and after 20 hours into the game potions and grenades will take about 2/3 of equipment. The last person could be a Loremaster (to examine enemies in combat) or lucky charm for extra finds. Chaoslink. Keep in mind that sometimes pursuasion is impossible: it just works a lot of the time, not all of the time. Bartering Tweaks shares the highest barter and persuasion bonuses among the party while trading, allowing shared discounts for all. The Persuasion skill is one of the many Abilities and Skills found in Divinity: Original Sin 2. Speak to Karon or one of the nearby spirits. A. You'll be fine fine also with scoundrel 2 to get the free move talent, chloroform and teleport again. Not always, but if you're trying to steal from a merchant in the middle of the town square in Act 2 or the market in Arx it may be necessary. Eventually, it couldn't be pushed further and we said our goodbyes, raced for divinity, saw Dallis ruining everything and went to Arx where our party members realized that we'd need to team up and finish. Thievery unlocks entire areas with lockpicking and gets you whatever skills you could ever need. Persuasion is a social skill . d) Alexandar must die twice from death fog. There's a popular build by u/zyocuh that looks really fun: Dual Wielding Fireblade. However, you can use them as disposable thieves. Generally this skill allows you to increase threshold needed to persuade NPCs in certain scenarios. Put MAX persuasion on your character. tldr: You need high persuasion and thievery level in order to be able to get the rpg-aspect out of this game on your first playthrough. In that regard, the Rogue remains. Level 2: 2,000. These can be reset on the Lady Vengeance when you. 8-4x stronger potion. Gareth seems scripted to arrive there, providing he hasn't been killed. With 2 points in persuasion, you bring the 50% threshold down to 45, 3 points brings it to about 40. It can be better to pick an option with a stat you have nothing invested. - +Persuasion does not appear on randomly-generated items. 3. I'll just be talking to an NPC and suddenly I have to make a check. An Aero + Rogue for instance works in LW but no so much 4man same with Necro + Rogue. ago. Persuasion options don't have much to do with you. Probably it rolls a "dice", say 1-100. Yes, they are valuable, but their amount in your equipment increases rapidly. When it comes to mixing Armor you generally won't need to go that high just from getting an extra random bonus here or there. Attitude influences how an NPC perceives you and affects the cost of trading with them. Sebille was an Assassin —> would be a rogue (max scoundrel/warfare) , and you’d want to max persuasion on your main character. Persuasion is practically mandatory with how much it helps with the dialog. the hand pointed me in the direction of the chest first but i did the tower first before going there so i had the soul jar. slicernce • 6 yr. Quests come in a wide variety, ranging from clearing out a cave to finding a person your companion has beef with. 6. Critical multiplier is also on two-handed. b) All quests in Act 1 solved. Sometimes you can persuade for getting more reward Makes the game much easier, expecially if it is your first time playing. Any toon of any charisma can buy attitude to max for 200G. it's not just a get out of combat free card (and in those scenarios you can just forego persuasion and fight anyway, if you want)In order to pass Grog the troll, you chose the Intelligence persuasion option. Max Fin and then Wits, get Huntsman to 2 at level 4 for Tact. The NPC has 30 FIN, as shown in the video. the advocate. +1 Thievery 6 : Trade: Trader's Tongue: Improves your bartering techniques. First, we approached him and I let the Red Prince speak to him alone. He's pretty tough, if you encounter him early. Therefore, to maximize gold profit when selling items it would be best to have your character. Max stats with Lone Wolf is 70, then 25 from Persuasion plus gear. You can get +4 thievery from gear early on in. Attributes. I think it's bloody perfect. hoping for act 3 and 4 guide. The actual skill in question only gives a small boost. More points means you can claim higher skill. ago. Act 4: %20. According to what I have read, I should get (35-29)/2+1=4 threshold for an Intelligence check. If it's too rarely used, I think I'd rather breath fire. If you haven't fought Alexander yet you'll get stuck at the altar in the cave. Keep in mind that the mercenaries are unique characters, and that even if there are a lot of them, they are not infinite. But it does not need to be your main character, it can be any member of your party. This is a game that's a lot better when you are really appreciating the dialogue/story and not just skipping it to get through the combat. To acquire this quest, you need to get in Bloodmoon vault #2 on Bloodmoon Island. You can totally just use 2 swords and pump up your dual-wielding abilities though. Then max persuasion on your main. I had a ton of body parts that I was hoarding from Act 1 and by the time I got around to eating them in act 2 they no. Talk to her/the demon and learn that she no longer knows her name. 1. The string "0,19;1,1" defines SEQUENCE (see above) with of length of 19+1=20 where 19 of them are 0 and only one is 1. Every level after that, you will get 2 extra attribute points and 1 extra combat ability point. Pass his persuasion check to help Natalie, approach Natalie with someone who has the ‘Scholar’ tag, choose the scholar dialogue option. Initially, If your companion goes missing, you can find them back at their recruiting point, or they sit a bit east of Amadia's Sanctuary at the beach (next to. This guide is mostly aimed for Solo Tactician/Honour run, but it could help your Classic or Explorer party run if you got lost or don't know what to do. I don't know I haven't progressed beyond but I assume it's the same. When I convinced him I ran back to ship and maxed my persuasion attribute and persuasion talent. Persuasion on my main finesse character Lore on someone else Lucky Charm on the fourth, which I pump up with as much gear as possible. Persuasion +1 (Spellsong) Loremaster +1 (Wizard) TALENTS. The abilities you increase points in should be the primary focus of that character, and you. The designers made this game in a manner where you can play 'inefficiently' and still win. tldr: You need high persuasion and thievery level in order to be able to get the rpg-aspect out of this game on your first playthrough. There's a popular build by u/zyocuh that looks really fun: Dual Wielding Fireblade. It ended up working out right, she dropped two books, which were exactly the ones I wanted. To pickpocket, enter sneak mode and click on the person you want to pickpocket. Business, Economics, and Finance. r/DivinityOriginalSin A chip A close button A chip A close buttonOriginally posted by Azurus: I could never take the girl with me without killing buttons, and I still don't know how to wake her up. Sebile acts as trader/thief while Lohse is going out doing combat, since 2 Lonewolves is just too OP, full physical crossbow, could be Ifan, but I like Sebile story quest more. Tried approaching him with Lohse, who had 50 memory memory and 5 persuasion after redistributing some points and still nothing. So apparently the second character is able to lower the requirement somehow. ago. It ended up working out right, she dropped two books, which were exactly the ones I wanted. a finesse persuasion for Red Prince against Gareth has a threshold of 5. Seriously though, the build itself is basically "spam summoning, con and wits", then get a full suite of support spells. The relevent stat, INT, STR, whatever isn't important in persuasion unless the persuasion skill needed to pass the check is equal to the difficulty of the check itself. Joined: Aug 2017. Or if you do the "Window of Opportunity" quest, but you don't want to fight the high level magisters on your own, you need 4-5 persuasion in order to convince Hannag to help you. When I fail persuasion checks, they always listen to bodies, specifically to the 'splortch' and 'thud' sounds they tend to make. +2 Persuasion -1 Intelligence 7 : Lockpick : Cat Burglar: Improves your aptitude at picking locks. ago. - Retreat and then max Warfare. This is a fresh. Attitude is gained with an NPC when you complete certain quests for them. Characters can be customized with 3 additional attribute points at the start and acquire 2 more points per level. You open you first container and a chance of LC (getting 1 in the sequence) is 1/ (19+1)=5%. Do not use Pyrokinetic skills that deal damage. You can earn attitude by doing other things the characters like, or interacting with other characters in a way that pleases them. Amulets and Belts can provide up to 2 lucky charm. This means that you can get a trading discount of 1% for each 5 attitude points you have on a merchant. Can 100% confirm you don't need any persuasion to have Lohse let you ascend. #11. After i failed my first persuasion check that requiered 6 points in the skill i just reloaded and kept the fishermen ring equipped all the time, way more convinient, besides a couple of points into warfare or necro and +80ish mahic armor are not that big of a deal In order to succeed at a persuasion check, you need to reach the required threshold. The persuasion chances are tied to their attitude with you, if it's too low then you won't be able to succeed. it's not just a get out of combat free card (and in those scenarios you can just forego persuasion and fight anyway, if you want) In order to pass Grog the troll, you chose the Intelligence persuasion option. OFCOURSEIMHUMAN-BEEP • 6 yr. Lucky Charm increases your likelihood of finding extra treasure whenever loot is stashed. Minimum Stat values required for lvl 21 (Max lvl) gear is 14 for each respective type. I max out the attitude of a few vendors on the ship, for easy access across multiple acts. In this video (. Persuasion can be nice to have later on in the game. To answer your question more directly, though, if you want to maximize the usage of your persuasion, you want persuasion on the guy that you are typically leading with, because there are lots of situations where dialogue begins based on a location-based trigger. There are a LOT of quests that you need to pass persuasion checks. There are amulets that offer a bonus on persuasion but there are also the occasional level 6 test, so it's best to max. I have no Undead in my party. Thievery is also viable, you can rob people who stand still and unlock doors, but I tend to go for persuasion when I play solo. Looting him after will give you the whole set. Go to the cave where you get his hat, open the door, drop his soul jar and smash it (without starting dialogue). Each point in the Persuasion skill counts as 1 point towards the threshold. You can probably go without this. (To open the statue, you need to let one character with Scholar tag to decipher the book Ornate Hymnal, it turns to The Taming of Holy Fire. in fact, i highly recommend it. Make sure you open the chest at #2 and read the book otherwise the door at #4 will require a Persuasion check to open. 000 total Gold. Some checks just have absurdly high. I think you will miss out on one quest but not a critical one. 2. In my game, Fane has Persuasion=1, Intelligence=35. (unless you're looking up the thresholds you'll need to meet). Silence Broken Objectives. Max warfare for physical damage and pick up some utility skills from. Character Stats & Information Abilities (and Skills) Abilities in the game are not spells you use to attack enemies with, those are your skills. Talk to the cat first, offer to help, break the columns, and then talk to the girl. I highly recommend you to read paragraph about. But it does not need to be your main character, it can be any member of your party. Similarly, respec is free for only up to Weapon Mastery Level 10. With 5 Persuasion, you pass almost everything because you've got 5 Persuasion - it has quite literally nothing to do with your Attributes. i was just doing a max xp run with maliex's guide. Loremaster is nice in 4 man parties so you can immediately identify. At late act1 you will need thievery 2 (right when you're about to escape fort joy). Different pieces of gear can spawn with different social bonuses. and Baldur's gate 3: 5/5 5/5 5/5. The choices players make determine the outcomes of various storylines. Other than the fact that you can have an incarnate which can always fit in the situation you are currently finding yourself, no other summon can benefit from the +25% damage buff from the basic infusions. Persuasion helps the player pass dialogue checks when interacting with NPCs. Remember that the loot you find will be scaled to the. Bartering good way to make money, give 200-500 gold to Tarquin to raise loyalty to 100%, have bartering and sell stuff to him. As far as I understand Act 2 and later so far, this combination opens the door to many, many quests. no, persuasion does not make the game too easy. I max out each of my four party members Undead character with Thievery (they have a skill that lets them pick locks without lockpicks. In the case OP is talking about (I think) you will get a [DWARF] option when you need to pass the persuasion check, if you talk to him with a dwarf. Persuasion must have all the time, up to 6 points. Once you are over level 20, you need to pay coins for each respec. I decided to do some very light testing on this with Tarquin once I got to him for the first time. I think their quests just give you additional opportunity to earn attitude with them, but they aren't needed to make them stay. 13 Complete All Main Quests. I always waited till I was roughly a level above him before fighting him because he's a giant douche on tactician. Wishful Thinking is one of the many Quests found in Divinity: Original Sin 2. Business, Economics, and Finance. One character has 35 FIN and fails the Finesse dialog that has a persuasion requirement of 4. It only gives me a memory or strength check. Ifan is a Ranger/Summoner (max summoner & warfare, but start with 2 huntsman) Give Fane thievery because he’s undead. Originally posted by Arteas Naur: Some ways to persuade are more succesful - eg wits/int i think should work on him with about 20 points in. Lucky charm up to 5 will increase proc chance and quality of the things you find. Loremaster is a civil ability in Divinity Original Sin 2. You can read more on that here:. Best summon in late game is ifan soul wolf if u use pet power gift bag. Joined: Aug 2017. The Silent One Walkthrough. It's not as much a walkthrough as it is a blueprint that you can adapt to fit your personal preferences on how to approach the early game. For talents, you will get your second. If it's too rarely used, I think I'd rather breath fire. Damage her until she gets knocked down and perform the surgery. Yes definatly. Hannag/Window of Opportunity Persuasion check. Some talents are incompatible with others, so plan accordingly. First of all - I set a few goals: a) "Hammered achievement" as early as possible. This mod makes major improvements to a number of lesser talents, including Demon, Ice King, Escapist, Leech, Arrow Recovery, and Bigger and Better, and some minor buffs to various other talents. It's not as much a walkthrough as it is a blueprint that you can adapt to fit your personal preferences on how to approach the early game. Also, you need to heavily explore Driftwood if you're only level 9, then head west. Civil skills: Human: Bartering Lizard: Persuasion Or as needed by your party or your personal preferences. I habitually always have a persuasion character in a party of four, though I've also beaten the game without any persuasion at all. Greetings, all! We're playing on Tactician mode and got to the end of act 1. For example a character with bartering at level 2 will get better prices than a character with bartering at level 1. - Retreat and then max Warfare. As near as I can tell, attributes will only affect Persuasion by one single point. ; If you tell Griff that he stole the oranges, a unique NPC Silence will be seen. Vengeful elf, Asshole prince and a dead guy. Act 4: %20. Let's say I have a char with 6 int, 30 strength, 20 with, and 25 const, and 3 persuasion. I’ve heard of 22. Then I went back to pass the Persuasion check to advance Sebille's quest. the wrecked caravan. 210% poison resistance is an extra 10% healing from poison over other undeads. It's listed in the Civil Abilities area. . It allows you to identify enemies and items using an Identifying Glass . Go over to the right above the lava stream before battle commences. If you don't have the game memorized, there's only two options: fully spec for persuasion, or don't at all. This is the exit point from Fort Joy if you choose to leave from the drawbridge in the Fort itself. persuasion gives a +5 bonus to all your attributes for speech checks. The pawn is the other reason scoundrel is great. If a Fire Slug is nearby,. Max Fin and then Wits, get Huntsman to 2 at level 4 for Tact. Later go for Scoundrel or Ranged, HUntsman is not required until level 16 for Arrow Storm. Sebille has 42 Finesse. #1 viktorhallo Oct 4, 2017 @ 7:06am max is 5, but you can increase it with gear, btw when you respecc with mirror, make sure that you remove the gear that gives civil points. STATS: Strength: MAX Intelligence: 14 Constitution: 14 Memory: As needed Level up Int and Con for Gear Requirements. For max xp during the Dallis fight, you need to reduce Dallis’s HP to reach around 400 and leaving her minions at least one. CryptoYou don't need a fine-tuned starting build, you can fine tune later without restarting. Same applies to their weapon types. BG3 has a stronger story, world, and control over that story from minute to minute. When I try to run this in game, I get "Persuasion Failure! Your persuasion 1; Needed 3". Lucky charm doesn't stack across characters. I'm between elf and lizard for my first character, apparently elves can learn skills by eating people, but from what I've heard, it's not like you can eat just any corpse. ago. Only one's you don't REALLY need to bother about is the one that gives you more treasure. So, to get started, having one character with a high persuasion skill helps immensely at certain parts in the guide. Once he is freed, he will attack you unless a character has Pet Pal. So I have been playing with my brother for a while and have just finished act 2 as lone wolves, but I have noticed that in order for us to have full control (or as much as much as possible) of how our character/team reacts to certain situations, we need to pass a persuasion check. Attributes are the base stats of your characters in Divinity: Original Sin 2. For loremaster likewise. AsfarAstheWorldGoes 6 yr. For loremaster likewise. This enemy is immune to (and heals from) Fire damage. Birdie information. Thievery and Barter are useful inversely proportional to how far you are in the game. Alive Oct 4, 2017 @ 5:17am. :p. Ryker's mansion contains a different manner of things from servants to beasts. You open you first container and a chance of LC (getting 1 in the sequence) is 1/ (19+1)=5%. . ago. I highly recommend you to read paragraph about. The good thing is that in DOS2, there's more AP worth of support spells worth casting than a single character will have. Anonymous. 930,000. The way i go about it usually is to talk to them both and get the quests, kill Alexander, talk to Sallow Man then kill him. Second depend on what armor damage you want to focus on. it will save us from micro managing 4 characters as solo players, and keep multiplayer groups more. Also, I cannot confirm. mesmerizedish. To push past that, you need a species bonus and/or gear. However, as there is no other Ring with that stat. Just put points into that if you reach your cap on your main. Because those are the real money maker. On Tactician difficulty, this enemy grants a Water Immunity Aura. I have 80's in my stats for persuasion rolls and it still fails. Companions will take all their equipment with them when they leave so if you think a. Do not use Pyrokinetic skills that deal damage. Because Persuasion checks are sometimes made on animals as well as humans. Divinity Original Sin 2 offers you the chance to take on the role of the charismatic bard with its Persuasion Ability. You can have a two-man team where both make use of the Lone Wolf talent; alternatively you could both. However, you can use them as disposable thieves. If you wanna go multiple schools especially more than 2. atleast not for me. Best summon in late game is ifan soul wolf if u use pet power gift bag. Crypto The persuasion check cools Gareth down and get him a bit more level headed. It requires a threshold of 6. I was failing a Persuade option in the Blackpits area with Persuade 6 (playing as Fane turned into a lizard) with Wits which was like. some objective even need persuasion to get pass through. You can add to that again with gear to get more attitude ^^ Mine increased with Sebille from 27 --> 52, and when attitude is over 50 she is a close friend. One of these beasts is a talking salamander. To lockpick, use a lockpick and click on the item you want to lockpick. How does the game determine who initiates the conversations? Is it random? or the closest character?Attitude is reduced when you don't help the companions with their Origin Quests and is increased when you help them with those quests. So save often or just accept the consequences. In my current playthrough, Sebille's dialogue required a persuasion check to make peace with Zaleskar (maybe because I killed Griff, or may be default). Keep in mind that the mercenaries are unique characters, and that even if there are a lot of them, they are not infinite. And you don't need to donate much to get them like you. It just isn't as fun. These fights were given like 5xp per kill or something so balance isn't affected. c) Have a Red Prince with leveled persuasion in your party. Hmm i dont think so but Alexanders quest doesnt close after you kill him and you probably can still get the exp. Where is it?Talents in Divinity Original Sin 2 are passive abilities that can change player Characters in subtle or drastic ways. Any Belt with + 1 thievery. For example (not exact valuues), you have one point in Persuasion, so that's like 20% of the persuation requirement, each point of a skill after that is only like 1% boost. And once this check comes up, I can't switch to a. Its a bit dissapointing and im kind of surprised they didnt completely overhaul the talents system, there are basically 4-5 talents that are must picks and the rest of them make you question wether or not the developers were having an inside joke, ice king is one example, pet pal should be able to be. All lizards have +1 to persuasion. This maximum can be further be augmented. :D. So apparently the second character is able to lower the requirement somehow. Speak to Lord Linder Kemm about the investigation into Magister activity. A character with a total of 26 Intelligence will lower the threshold by 1, making it 5. I have finished the game three times now. To acquire this quest, you need to get in Bloodmoon vault #2 on Bloodmoon Island. I think for the check you do not need max attributes for each check category. Demon now gives you a 33% chance to gain a rand. I am trying to pass her 2nd persuasion check, but I can't seem to get any of them to pass (she aggro's immediately if you fail) The 3 stats are Int/Mem/Con - my caster has 27 and 28 Int/Mem and my tank has 24. 2 attribute points, 1 combat point, 1 civic point, 1 talent point. The wish only gives you 9,750 exp, compared to tens of thousands of exp if I fight it at a higher level. Minimum Stat values required for lvl 21 (Max lvl) gear is 14 for each respective type. You can only pickpocket each NPC once per game with each character. Iry Sep 18, 2017 @ 2:57am. Persuasion choices are set in 5 levels of difficulty: Always - Easy - Normal - Hard - Impossible . Keep in mind that sometimes pursuasion is impossible: it just works a lot of the time, not all of. At least I've only seen it on necklaces. The string "0,19;1,1" defines SEQUENCE (see above) with of length of 19+1=20 where 19 of them are 0 and only one is 1. Cloak, and Dagger) become perfect for magic users who need a bit of flexible melee options as well. Loremaster: Loremaster identifiles enemies and allows you to identify items. On Tactician difficulty, this enemy grants a Water Immunity Aura. While DOS2 having the more fun class building and. Divinity: Original Sin 2 (DOS2) takes place around one thousand years after the first game, eliminating any need for players to have understood those events to enjoy the sequel. If you are going 4 man party, I would go Custom Character, Sebille, Red Prince, and maybe Fane, just for his boney fingers. .